Splinterlands Card Market Filters
Redesigned the filtering and sorting experience for the Splinterlands card marketplace, giving players more efficient ways to navigate a large and highly variable card inventory. Organized complex card attributes into a scalable filter hierarchy spanning sets, roles, rarity, elements, abilities, combat attributes, and price, with active selections remaining visible and easy to modify. Designed the system to support both broad browsing and highly specific searches while keeping the marketplace interface compact and usable.
Splinterlands · UI/UX Design · Marketplace · Information Architecture